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Patch Notes: Bedrock Beta v0.2.4 “Two Spooky Four You”

Discussion in 'Bedrock Beta General Discussion' started by Simburgur, Oct 30, 2013.

  1. Simburgur
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    Simburgur CEO & Creative Director Dev Team

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    Bedrock Beta v0.2.4 “Two Spooky Four You”

    Known issue: Some users are only seeing some of the menu (and not being able to interact with it or load a map) when starting up the game. Please see this thread for more information and potential solutions.

    Other known issues can be found here

    Please report any bugs you find here


    New Unit: Necromancer
    Master of the undead, the Necromancer will raise the souls of fallen enemies into wicked Ghouls who heed his every command.
    • Necromancers are attracted to your dungeon by building both a Crypt and an Archive
    • Necromancers are able to summon Ghouls in the Crypt using the souls of the recently deceased
    • Necromancers will work for you in the Archive
    • Picking up a Necromancer will also pick up any Ghouls that are bound to him

    New Unit: Ghoul
    The shambling, mindless Ghoul will fight any enemy that the Necromancer targets
    • Ghouls are summoned by Necromancers in the Crypt using the souls of the recently deceased
    • Once summoned, Ghouls are bound to their master and will follow them around at all times
    • Ghouls do not eat, sleep, gain experience or feel any emotion, and cannot be picked up by the player
    • If a Necromancer dies, his Ghouls will become ‘feral’ and attack anything nearby until a new Necromancer (of any faction) claims them
    • There are 3 different Ghoul models, one of which is vastly more handsome (but don’t tell the others)

    New Room: Crypt
    The Crypt will allow you to store the souls of fallen friends and vanquished foes.
    • The Crypt is in the Greed tree, and requires either the Treasury or Summon Worker spell to be unlocked before it is available
    • The Crypt (surprisingly) costs 100 gold per tile
    • The Crypt contains ‘Soul Pyres’ which are used to trap the souls of the recently deceased, used by Necromancers to summon Ghouls
    • Workers will drag corpses to the Soul Pyres
    • Each Soul Pyre can store up to 3 souls

    Unit Levels & XP
    Your units can now level up! As they mercilessly slaughter your foes, they will increase in strength and be able to mercilessly slaughter even more foes!
    • Units can gain experience up to level 5
    • Units gain experience by using abilities in combat
    • Each level will increase various stats by 20% (to be balanced properly at a later date)
    • Unit level is indicated on their shield

    Misc Features & Improvements
    • The Veins of Evil can now be closed by right-clicking anywhere on the screen
    • Hand selection has been improved, it is now much easier to grab & slap units with smaller hitboxes
    • Slapping is now 200% more satisfying (VFX and sound have been added)
    • Items (gold piles and defence parts) can now be picked up and dropped by the player
    • Underworld Gateways now animate
    • Richard Ridings has made some new friends and will talk to you less
    • Escape will now close the pause menu
    • The game is now 27% spookier
    • Extended tooltips have been added
    • Optimized memory usage in several systems
    • Unit spawning has been improved: Units will now only spawn when the rooms they need exist, and Beasts will no longer spawn at a ridiculously high rate

    Bug Fixes
    • Micropiglets are no longer considered enemies
    • Minions unable to satisfy their needs will no longer give up on life
    • Hitting backspace will no longer break the game in various horrible ways
    • Dungeon Theme corrected in My Little Dungeon and Hunger Games
    • Minions who are slapped to death are now more obedient and will correctly play their death animation
    • Hand animations should no longer play unnecessarily
    • When building rooms, the highlight will no longer persist if you cannot afford some tiles
    • Hitting escape on the victory or loss screens should no longer break everything
    • Units no longer freeze if they cannot reach a Rally flag
    Last edited: Oct 31, 2013
    Reia, Reyh!, Kormai and 5 others like this.
  2. Adam
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    Adam Priestess

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  3. Aurelian
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    Aurelian Dwarven Worker

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    Good job guys! More stuff please :D When will this be on steam?
    Last edited: Oct 30, 2013
  4. Medjay
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    Medjay Matriarch Backer

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    Great patch, looking forward to trying it out. Any changes to hotkeys by the way?
  5. Lonesamurai
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    Lonesamurai Spirit

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    "Minions unable to satisfy their needs will no longer give up on life"
    Please tell me they had a suicide animation...
    Reia and Castigator like this.
  6. v0id
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    v0id Programmer Dev Team

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    ETA one hour or two
  7. Aurelian
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    Aurelian Dwarven Worker

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    Ok i got it, just had to restart steam.
  8. James Hale
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    James Hale Warden Backer

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    'Richard Ridings has made some new friends and will talk to you less.'

    ???
  9. v0id
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    v0id Programmer Dev Team

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    He was joking too much. But these jokes should happen more seldom like they are little "gems".
    Reia and joepenzo like this.
  10. James Hale
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    James Hale Warden Backer

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    Oh, okay. So long as all of his lines are still in there. ;)
  11. Peetfighter
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    Peetfighter Juggernaut Founder

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    He will say his random lines less often.
  12. v0id
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    v0id Programmer Dev Team

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    Don't wonder, if there is another steam update comming in a few. It is just to fix that scrollbar issue some people get in windowed mode.
  13. Co0kieL0rd
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    Co0kieL0rd Warden Backer

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    Great patch! I smirked at various patch notes above like

    "Minions who are slapped to death are now more obedient and will correctly play their death animation"

    or

    "There are 3 different Ghoul models, one of which is vastly more handsome (but don’t tell the others)"

    :D
  14. theMarg0r
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    theMarg0r Necromancer Backer

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    Woohoo, NOW things are looking up, and they are eviller and spookier than ever. :D

    There better be a Richard Ridings line about things being spooky (and/or scary) when inspecting the crypt, I'm just saying. :p

    Seriously guys. I don't really care how obscure or subtle, PLEASE at least make a reference to spooky scary skeletons somewhere.
    Lord of Riva likes this.
  15. Lord of Riva
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    Lord of Riva QA Supervisor QA Lead

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    would like that reference as well :D

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